SMITE
is a game that has rapidly grown and made a name for itself, two years ago it
had a playerbase 50,000 people…Now it has over a million players and hosts
worldwide tournaments with the second highest prize-pool in the history of
E-sports. In this article we will speak with the Owner of the company and the
tournaments that they host.
SMITE
is a MOBA (Multiplayer Online Battle Arena) and has the typical elements of
this genre of game, however as well as appealing to this audience the game has
two other key factors that owes its massive success to. As a spin on the
classic MOBA game, the camera is brought down behind the head of the character
played much like an FPS game, this small change actually changes the game and
how it is played greatly, it makes the action and style of gameplay a lot more
fast paced and require a lot more focus to be aware of the environment. The
characters that the player uses and the maps that are played on are all based
off of Ancient mythology’s and pantheons, the characters are designed as
lore-friendly as possible and it works greatly in HiRez Studios favour as they
wont run out of source material for their character designs anytime soon!
The
competitive scene of this game has been non-stop growth since the introduction
of a ranking system for their most popular game modes. In 2014 they had their
first live tournament that took place in Atlanta, they had teams from both
North America and Europe brought to the stadium to play after a series of
qualification matches online, this on top of the massive turnout of fans to the
actual event and the people that watched online showed this to be a massive
success and milestone for HiRez.
So
what do they owe their rapid growth and success to? The answer is actually
really simple, Twitch. Twitch is a livestreaming service that allows people to
stream their gameplay to anybody else watching around the world
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